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Decode campaign 3e54b322a9b4

12 jobs · 12 cells · 2026-09-22 00:08 → 2026-09-22 03:41 · OWL e1dda3c · protocol v3 · CSV · JSON · all campaigns · ← rig
BBB (iso-bitrate)
AV1
screen
H.264
screen
HEVC
screen
VP9
screen
w5+0.45 🟢▶📷
+0.45 🟢▶📷
+0.42 🟢▶📷
n=3
+1.09 🟢▶📷
+1.05 🟢▶📷
+1.08 🟢▶📷
n=3
+0.93 🟢▶📷
+0.97 🟢▶📷
+0.99 🟢▶📷
n=3
+0.92 🟢▶📷
+1.00 🟢▶📷
+0.99 🟢▶📷
n=3
Cell = ΔW over the device's own idle baseline (W), traffic-light confidence, and liveness proof (▶ player PLAYING at mid-window, 📷 mid-window screenshot stored). Hover for CI, n, baseline, window, job. Click a cell for the full result card.
⚠ Android boxes' sleep / screensaver / CEC-standby timers were pinned OFF for the bench (recorded per row as keep_awake) — a living-room box on defaults would sleep mid-window; rows measure the box while playing.
⚠ Screen-mode rows meter the shared panel as context (context Δ) — panel draw is content-driven and is NOT decode.
Jobs in this batch
— · CPU — · GPU —